CPT205 W3
This’s week we will discuss about Geometric Primitives
. (几何图元)
Applications Packages Tools –> API Library –> Algorithms Techniques
- Graphics Primitives
- Points
- Lines
- Polygons 多边形
- Line Algorithms
- Digital Differential Analyser (DDA)
- Bresenham Algorithm
- Circles
- Antialiasing 反锯齿
- Polygon Fill 多边形填充
- Graphics Primitives with OpenGL
- glBegin(GL_POINTS); glBegin(GL_LINES)
- glBegin(GL_POLYGON); glBEgin(GL_QUAD)